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St. Edmund Campion Secondary School
Department of Computer Studies


COURSE NAME: Computer Science
COURSE CODE: ICS4U
LEVEL: Grade 12, University Preparation



 COURSE OVERVIEW

This course enables students to further develop knowledge and skills in computer science.  Students will use modular design principles to create complex and fully documented programs, according to industry standards.  Student teams will manage a large software development project, from planning through to project review.  Students will also analyse algorithms for effectiveness.  They will investigate ethical issues in computing and further explore environmental issues, emerging technologies, areas of research in computer science, and careers in the field.

PREREQUISITE:  ICS3U, Introduction to Computer Science



 CURRICULUM STRANDS AND OVERALL EXPECTATIONS

PROGRAMMING CONCEPTS AND SKILLS

By the end of the course students will:

  • Demonstrate the ability to use different data types and expressions when creating computer programs.
  • Describe and use modular programming concepts and principles in the creation of computer programs.
  • Design and write algorithms and subprograms to solve a variety of problems.
  • Use proper code maintenance techniques when creating computer programs.

SOFTWARE DEVELOPMENT

By the end of the course students will:

  • Demonstrate the ability to manage the software development process effectively, through all of its stages -- planning, development, production, and closing.
  • Apply standard project management techniques in the context of a student-managed team project.

DESIGNING MODULAR PROGRAMS

By the end of the course students will:

  • Demonstrate the ability to apply modular design concepts in computer programs.
  • Analyse algorithms for their effectiveness in solving a problem.

TOPICS IN COMPUTER SCIENCE

By the end of the course students will:

  • Assess strategies and initiatives that promote environmental stewardship with respect to the use of computers and related technologies.
  • Analyse ethical issues and propose strategies to encourage ethical practices related to the use of computers.
  • Analyse the impact of emerging computer technologies on society and the economy.
  • Research and report on different areas of research in computer science, and careers related to computer science.


 UNITS OF STUDY
UNIT 1: Graphical User Interfaces
UNIT 2: 1D and 2D Arrays
UNIT 3: Object-Oriented Programming
UNIT 4: Introduction to File Input/Output
UNIT 5: Computers and Society
 ASSESSMENT AND EVALUATION

Evidence of student achievement for evaluation is collected over time from three different sources – observations, conversations, and student products. Student products may be in the form of tests or exams and/or assignments (which may include rich performance tasks, demonstrations, projects, and/or essays). The final grade will be determined based on term work (70%) and a final evaluation (30%).

Term Work

70%

Culminating Performance Task

15%

Final Exam

15%

Within these two areas, marks will be obtained using the four categories specified in the Ontario Curriculum Grades 10 to 12: Computer Studies, 2008.

KNOWLEDGE AND UNDERSTANDING 25%

  • Knowledge of content (e.g., facts, technical terminology, definitions, procedures, standards).
  • Understanding of content (e.g., concepts, principles, methodologies, use of tools).

THINKING 25%

  • Use of planning skills (e.g., focusing research, gathering information, selecting strategies, organizing a project).
  • Use of processing skills (e.g., analysing, interpreting, assessing, reasoning, evaluating, integrating, synthesizing).
  • Use of critical/creative thinking processes (e.g., evaluation of computer solutions, problem solving, decision making, detecting and correcting flaws, research).

COMMUNICATION 20%

  • Expression and organization of ideas and information (e.g., clear expression, logical organization) in oral, visual, and written forms, including electronic forms (e.g., presentations, charts, graphs, tables, maps, models, web pages, reports).
  • Communication for different audiences (e.g., peers, computer users, company supervisor) and purposes (e.g., to inform, to persuade) in oral, visual, and written forms, including electronic forms.
  • Use of conventions, vocabulary, and terminology of the discipline in oral, visual, and written forms, including electronic forms.

APPLICATION 30%

  • Application of knowledge and skills (e.g., concepts, procedures, processes, use of tools) in familiar contexts.
  • Transfer of knowledge and skills (e.g., choice of tools and software, ethical standards, concepts, procedures, technologies) to new contexts.
  • Making connections within and between various contexts (e.g., between computer studies and personal experiences, opportunities, social and global challenges and perspectives; between subjects and disciplines).


Please refer to St. Edmund Campion's Evaluation Policy for further details
regarding assessment and evaluation.